Launched: Projects

LaunchDarkly Projects Feature Flags Feature Toggles Feature Flag Management


We’re happy to announce the launch of Projects for all LaunchDarkly customers. Projects allow you to manage multiple software projects under one LaunchDarkly account.  For example, you can create one project called Mobile App and another project called Web App. Each project will have its own unique set of environments and feature flags.  By default, all team members in your LaunchDarkly account will have access to every project within that account.  Please see our documentation for more information.


With projects, teams get comprehensive feature flag management control across multiple different software applications. You can now:

  • Manage all of your software projects under one LaunchDarkly account
  • Keep your “Mobile App” feature flags separate from your “Web App” feature flags
  • Use custom roles to assign team members to different projects
  • Create multiple development environments within each project (e.g. local, QA, staging, and production).

LaunchDarkly Projects Feature Flags Feature Toggles Feature Flag Management



When you first create your LaunchDarkly account, you will start with a Default project.  You can then create additional projects for each of your software applications.

LaunchDarkly Projects Dashboard

A LaunchDarkly account showing two projects “Mobile App” and “Web App”, each with its own “Production” and “Test” environments.


LaunchDarkly Create ProjectsCreating a new project is easy.  Name a project and you’re ready to go.

Within your projects, you can create multiple environments. Environments allow you to manage your feature flags throughout your entire development lifecycle — from local development to QA, staging, and production.  These environments are scoped to the project. Please note that all projects must have at least one environment.

LaunchDarkly Projects and EnvironmentsEasily create multiple development environments for each project.  In this example, we are adding a “Local Development” environment to our “Mobile App” project.


As a designer who can code, Justin can empathize with a developer's workflow and design intuitive interfaces to address extremely complex functionality. He has built dozens of user interfaces for high-traffic applications — winning the Best of California IT Design award in 2012. He frequently contributes feature flag management and design theory articles to DZone,, and DesignerHub. He holds degrees from UC Davis and USC, and is finishing an MS in Information Design at Northwestern. When he's not making developer's lives easier, he enjoys tennis, computer games, and writing.