Wildly successful companies practice large-scale experimentation. But they’re the exception. Most organizations struggle to run enough experiments for it to matter. And they seldom get much value from the few experiments they do run. The promise of experimentation eludes the majority. Why?
Experimentation
Experimentation, as we see it.
When powered by feature flags, experiments and A/B tests can be easier for any team to run, interpret, and act upon.
Improve business value
Actionable experimentation
LaunchDarkly Experimentation empowers more teams to run more experiments and get more out of them.
Case study
CCP Games creates self-serve experimentation.
CCP Games delivers and controls features in production while running experiments in one seamless workflow.
/ /LaunchDarkly has enabled self-serve experimentation. You don’t have to be a data scientist to run valid, actionable experiments. This is unbelievably powerful.
Nick Herring
Technical Director of Infrastructure, CCP Games
Case study
Ritual delivers customer experiences with experimentation.
With feature flags and experiments in one place, the product delivery team is more agile, data-driven, and collaborative.
/ /The main benefit of using LaunchDarkly experimentation is that it’s directly tied to the feature flag implementation. It’s not a separate implementation every time we want to test a feature.
Daniel Archer
VP of Engineering, Ritual
Case study
Loom runs more experiments, increases product engagement.
/ /Our old approach to experimentation was too complicated from an engineering perspective. It ate up developer time that would have been better spent on building actual features, not writing custom targeting rules.
Steve Milburn
Senior Software Engineer, Technical Lead, Loom